Beta 4 - Test 2

Aesthetic and functional improvements related to interdimensional portals and automatic vehicles!
This release, in which we've made quite a few tweaks under the hood to improve overall server performance, is dedicated to celebrating the start of the new year by adding some brilli brilli here and there.
Basically, automatic vehicles now have movement-related particles, and interdimensional portals also have a particle circle to mark their location. We've also prematurely implemented some ideas we had for the final version! You will now be able to go by boat without any problem to the interdimensional portals in the center of the main world's starting area and the exploration area.
The +UNO TikTok and +UNO Discord will also see an extra set of particles depending on the biome you are traversing, such as blue fire, for example, when you are traversing a Soulsand Valley biome in the nether.
Behind the scenes, we're also working on making the particles in the interdimensional portals more dynamic and reacting to different events, such as the transport of players, entities, or items. This is just the first iteration!
This is an experimental release, and while we have now improved server performance under the new 1.21.4, the particle systems have not been tested with more than 2 or 3 players at once. Please be patient if you notice performance drops!
January 2nd Update: Fixed an issue where recent versions of Minecraft Bedrock could not connect through friends and enabled full bag support in 1.21.51.
January 7th Update: Thanks to the "do it all, do it all fast and badly, with 1.0 still needing a lot of work" initiative, we now have water canals available to access portals on all main world and exploration nodes. Additionally, exploration nether portals have been added beneath all main world nodes, including the starting area.
Automatic updates to the Bedrock compatibility layer (Geyser) have also been reintroduced, which will take place every day at 6 a.m. CET via a quick reboot with advance notice via the in-game chat.
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NewNow automated vehicles on the roads generate particles contextually
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NewPortals leading to other worlds now have special particles marking their location.
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NewWater canals to the center of the main world starting area
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NewWater canals to the center of the exploration world starting area
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FixConnecting through friends is available again in bedrock
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FixThe bedrock bundle support is now 100% functional
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BugParticle circles may appear at a portal's destination location when they shouldn't